Unreal Engine 4: The Complete Beginner’s Course

Unreal Engine 4: The Complete Beginner’s Course

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 9h 51m | 2.19 GB

Learn video game development and how to design a game from scratch using UE4

Develop games using cutting-edge game design software and run them on a state-of-the-art 3D game engine. The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine. The Unreal Engine has been used to develop many blockbuster games and game series including Borderlands, Gears of War, BioShock, Mass Effect, and hundreds more. For years, the Unreal Engine was only affordable for large companies, but starting in 2015, Unreal Engine 4 is now completely free to use, as long as you agree to pay Epic Games 5% of your game sales. In this course, you will learn the fundamentals of game development using the Unreal Engine 4. By the end of the course, you will have built an entire demo game from scratch. In this course, you will learn the fundamentals of game development using the Unreal Engine 4! The first part of the course will help you get the Unreal Engine 4 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game. Upon completion of the course, you will have the skills necessary to translate ideas for games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 4.

Learn game development using the industry-leading 3D game design software the pros use, the Unreal Engine 4. In this course, you will learn the fundamentals of game development using the Unreal Engine 4.

What You Will Learn

  • Learn game development, create games, and run them on the Unreal Engine 4
  • Build realistic looking environments for games to take place in
  • Define custom inputs and movements to control characters
  • Script logic to define gameplay without needing to know how to code
Table of Contents

01 Introduction
02 Registration & Installation
03 Projects
04 Levels
05 Actors
06 Level Editor Overview
07 Place Mode
08 Viewport I – Navigating Within the Viewport
09 Viewport II тАУ Moving, Rotating, and Scaling Actors within the Viewport
10 Viewport III тАУ Snapping
11 Viewport IV тАУ Different Ways to View Your Level
12 Content Browser I – Overview & Finding Content
13 Content Browser II тАУ Adding, Importing, and Saving
14 Content Browser III тАУ The View Options Menu
15 Content Browser IV тАУ Content Browser Windows
16 Details Panel I – Details Panel Interface
17 Details Panel II – The Transform Category
18 World Outliner
19 Static Meshes
20 Brushes
21 Materials
22 Lights
23 Atmospheric Fog
24 Player Start
25 Components
26 Volumes
27 Tutorial 1 – Creating the Sky
28 Tutorial 2 – Creating the Playing Area
29 Tutorial 3 – Building the Inner Structures of the Level
30 Introduction to Blueprints
31 Variables
32 Arrays
33 Functions
34 Flow Control
35 Accessing Actors within Blueprints
36 Blueprint Classes
37 Timelines
38 Tutorial 4 – Building the Elevator Platform
39 Tutorial 5 – Creating the Enemies
40 Tutorial 6 – Creating a Rotating Door
41 Game Modes
42 Pawns
43 Characters
44 Controllers
45 Input Mapping
46 Setting Up Basic Character Movement
47 Tutorial 7 – Creating a Playable Character
48 Collisions I – Collisions Overview
49 Collisions II – Causing Damage Due to Collisions
50 Collisions III – Projectile Collisions
51 Tutorial 8 – Adding a Damage System to the Game
52 Tutorial 9 – Creating the Orb Item
53 UMG Overview
54 Root Widget
55 Canvas Panel
56 Common Widget Properties
57 Visual Designer
58 Text Widget
59 Button Widget
60 Border Widget & Image Widget
61 Progress Bar Widget
62 Check Box Widget
63 Horizontal Box and Vertical Box
64 Grid Panel & Uniform Grid Panel
65 Scale Box & Size Box
66 Tutorial 10 – Creating the HUD
67 Tutorial 11 – Damage Tint and Collect Item Tint
68 Tutorial 12 – Restrict Door Opening and Creating a Pause Menu
69 Tutorial 13 – Game Over and Win Screen Menus
70 Audio I – Audio Overview & Sound Waves
71 Audio II – Sound Cues
72 Audio III тАУ Attenuation
73 Audio IV – Importing and Converting Audio
74 Tutorial 14 – Adding Audio to the Game
75 Downloading Content from the Epic Games Launcher
76 Importing 3D Objects from the Internet
77 Tutorial 15 – Packaging the Game