Learning Design Sprints

Learning Design Sprints

English | MP4 | AVC 1280×720 | AAC 48KHz 2ch | 0h 41m | 106 MB

Explore using a design sprint to focus ideas and reduce risk when brainstorming a new product, feature, process, or experience. Instructor Manny Henri explains the idea behind a five-phase design sprint and highlights how to structure the process over a five-day period. Manny walks through each of the time-constrained phases and covers the tools, team, and rules for a successful design sprint. He outlines how to set clear objectives for each phase and offers ways to manage the process and finish the sprint with a clear, targeted deliverable.

Topics include:

  • Guidelines for design sprints
  • Tools and supplies
  • A design sprint team
  • Creating a path to results
  • Brainstorming
  • Narrowing down ideas and choosing a solution
  • Creating the prototype
  • Gathering feedback from testers
Table of Contents

1 Learning design sprints
2 What you should know
3 Overview of the design sprint week
4 Tools and supplies you’ll need
5 The design sprint team
6 General guidelines of the sprint
7 Objective of day 1
8 Day 1 applied
9 Rules specific to day 1
10 Objective of day 2
11 Day 2 applied
12 Rules specific to day 2
13 Objective of day 3
14 Day 3 applied
15 Rules specific to day 3
16 Objective of day 4
17 Prototyping tools for day 4
18 Objective of day 5
19 Feedback tools for day 5
20 What to do with the feedback
21 Next steps