This section will serve as a guide to the Swift Programming Language. You will learn and practice with multiple examples, from simple to complex, in the playground environment to get started with the Apple Swift Language. This first chapter will give you enough information to start writing interactive programmes in Swift.
- Variables & Constants
- Data Types
- Arrays & Dictionnaries
- Control Flow with IF/ELSE, Loops and Switch Case
By the end of this screencasts series :
- You’ll have working a knowledge of Swift, Apple’s custom programming language created exclusively for the mobile developer.
- You will have a solid foundation to start to write interactive programms with one of the most-wanted job skill