GameMaker 2D RPG: Craft Your Adventure from Code to Combat

GameMaker 2D RPG: Craft Your Adventure from Code to Combat

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 44 lectures (5h 12m) | 2.27 GB

Master GameMaker: From coding fundamentals and sprite art to AI, combat, UI design and more in your own RPG

Ever dreamt of creating your own RPG and mastering GameMaker?

Welcome to our GameMaker Top-down 2D RPG course, where you’ll unlock the full potential of GameMaker Studios 2.

Dive deep into the world of GML (GameMaker Language), master the Sprite Editor, and become a sprite sheet importing wizard. But it’s not just about coding—it’s about bringing your visions to life.

You’ll learn to create fluid player movement, animate objects, and import sprites with ease. Tackle enemy AI and combat, turning complex challenges into captivating quests. Plus, we’ll guide you through designing intuitive UI and pausing systems to ensure your game is as enjoyable to navigate as it is to play.

This course is perfectly tailored for beginners. If you’ve sketched out game ideas in your notebooks, wondering how to breathe life into them, this is your moment. All you need is a basic understanding of coding and a boundless passion for game development.

Advanced developers looking to publish on Steam or consoles will find invaluable insights too. Your instructor, Reece, has walked this path, launching a successful commercial 2D pixel game. Learn from someone who’s already turned their dream into reality!

Embark on this journey not just to learn, but to create. Turn your fantastic ideas into playable realities. It’ll be challenging, enlightening, and, above all, a bunch of fun. Let’s build something extraordinary together.

Why us? Because we make the daunting doable. From crafting user-friendly UI and pausing systems to creating worlds players will never want to leave, we’re your cheat code to game development.

What you’ll learn

  • Master the fundamentals of GameMaker Studios 2’s coding language (GML) for dynamic game development.
  • Gain a solid understanding of GameMaker’s Sprite Editor to bring your characters and worlds to life.
  • Learn the process of importing sprite sheets effectively to enhance the visual appeal of your game.
  • Develop skills in creating fluid player movement that enriches the gaming experience.
  • Discover techniques for basic object animation and sprite importing to animate your game world.
  • Implement simple enemy A.I. and combat mechanics, making your game challenging and engaging.
  • Design intuitive user interfaces (UI) and pausing systems that ensure a seamless player interaction.
  • Translate your game ideas into playable realities, from concept to completion, with practical, step-by-step guidance.
Table of Contents

Introduction & Setup
1 Welcome to the Course
2 Download Gamemaker
3 Exploring the Editor
4 Your First Line Of Code
5 Setting Up Our Player

Gamemaker Fundamentals
6 Section Intro – Gamemaker Fundamentals
7 Making Your First Sprite
8 What Are Objects
9 Your First Line Of Code
10 Setting Up Our Player
11 Creating Your First Room
12 Import Sprites & Assets

Player Movement
13 Section Intro – Player Movement
14 Moving Our Player
15 Animating Objects
16 Creating Collisions
17 Implementing Sprinting
18 Adding Dodge Rolling
19 Stamina & Exhaustion

Combat & Enemies
20 Section Intro – Combat & Enemies
21 Creating Attacks
22 Attacking Animation
23 Designing A Health System
24 Damage & Death
25 Enemy Creation Bats
26 Enemy Creation Slimes
27 Enemy Collisions
28 Enemy Customization
29 Attacking Enemies

Interactions
30 Section Intro – Interactions
31 Creating Depth
32 Items & Inventories
33 Treasure Chests & Loot
34 Using Items & Doors

Stages
35 Section Intro – Stages
36 Rooms & Transitions
37 Stat Persistence
38 Setting Up Tilesets
39 Decorating Your Levels

UI & Menus
40 Section Intro – UI & Menus
41 Adding Custom Fonts
42 Dialogue & Signs
43 Creating a Pause Screen
44 Exporting Your Games!

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